<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Steam Key on PlumePHP</title><link>https://plumephp.com/tags/steam-key/</link><description>Recent content in Steam Key on PlumePHP</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Tue, 19 Mar 2024 17:05:00 +0800</lastBuildDate><atom:link href="https://plumephp.com/tags/steam-key/index.xml" rel="self" type="application/rss+xml"/><item><title>Steam Key、策展人与主播外联：独立游戏评测码发放实操</title><link>https://plumephp.com/steam-keys-curator-creator-outreach-2024/</link><pubDate>Tue, 19 Mar 2024 17:05:00 +0800</pubDate><guid>https://plumephp.com/steam-keys-curator-creator-outreach-2024/</guid><description>评测码不是越多发越好，独立游戏要按版本、名单、目的和追踪方式管理 Steam Key 与创作者外联。</description></item><item><title>Steam 发售前媒体和 Key 管理：个人开发者如何避免乱发乱记</title><link>https://plumephp.com/steam-press-key-list-organization-2021/</link><pubDate>Thu, 14 Oct 2021 13:39:00 +0800</pubDate><guid>https://plumephp.com/steam-press-key-list-organization-2021/</guid><description>个人开发者给媒体和主播发 Key 时，最重要的是名单质量、批次记录和清楚的试玩材料，而不是一口气群发越多越好。</description></item><item><title>Steam 主播与媒体 Key 发放：2021 年 2 月个人游戏上架前外部触达流程</title><link>https://plumephp.com/steam-creator-key-outreach-february-2021/</link><pubDate>Wed, 24 Feb 2021 09:55:00 +0800</pubDate><guid>https://plumephp.com/steam-creator-key-outreach-february-2021/</guid><description>Key 发放不是把码撒出去，而是筛选匹配创作者、说明录制价值、记录访问权限，并把试玩反馈回收到商店页。</description></item></channel></rss>