<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>GPU 内存 on PlumePHP</title><link>https://plumephp.com/tags/gpu-%E5%86%85%E5%AD%98/</link><description>Recent content in GPU 内存 on PlumePHP</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Sat, 26 Sep 2026 11:00:00 +0800</lastBuildDate><atom:link href="https://plumephp.com/tags/gpu-%E5%86%85%E5%AD%98/index.xml" rel="self" type="application/rss+xml"/><item><title>纹理采样与 GPU 内存优化：mipmap、压缩格式与寻址</title><link>https://plumephp.com/graphics-texture-memory/</link><pubDate>Sat, 26 Sep 2026 11:00:00 +0800</pubDate><guid>https://plumephp.com/graphics-texture-memory/</guid><description>从采样过滤到 mipmap，从 BC/ASTC 压缩到纹理流送，系统掌握 GPU 纹理内存管理与优化的完整方法论。</description></item></channel></rss>