<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>每日重置 on PlumePHP</title><link>https://plumephp.com/tags/%E6%AF%8F%E6%97%A5%E9%87%8D%E7%BD%AE/</link><description>Recent content in 每日重置 on PlumePHP</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Tue, 05 May 2026 20:41:00 +0800</lastBuildDate><atom:link href="https://plumephp.com/tags/%E6%AF%8F%E6%97%A5%E9%87%8D%E7%BD%AE/index.xml" rel="self" type="application/rss+xml"/><item><title>游戏服务器每日重置与时间窗口设计</title><link>https://plumephp.com/game-server-daily-reset-and-time-window-design/</link><pubDate>Tue, 05 May 2026 20:41:00 +0800</pubDate><guid>https://plumephp.com/game-server-daily-reset-and-time-window-design/</guid><description>&lt;p&gt;每日重置是游戏服务器里最常见的规则之一。凌晨五点刷新任务、每周一重置副本、活动在指定时间开启和关闭，这些看似简单的时间判断，在线上会遇到时区、夏令时、玩家跨区、任务延迟和服务重启。&lt;/p&gt;</description></item></channel></rss>