<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>发行计划 on PlumePHP</title><link>https://plumephp.com/tags/%E5%8F%91%E8%A1%8C%E8%AE%A1%E5%88%92/</link><description>Recent content in 发行计划 on PlumePHP</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Fri, 19 Mar 2021 11:07:00 +0800</lastBuildDate><atom:link href="https://plumephp.com/tags/%E5%8F%91%E8%A1%8C%E8%AE%A1%E5%88%92/index.xml" rel="self" type="application/rss+xml"/><item><title>Steam 上架前 90 天计划：个人游戏如何把发行拆成可执行日程</title><link>https://plumephp.com/steam-indie-release-calendar-90-days-2021/</link><pubDate>Fri, 19 Mar 2021 11:07:00 +0800</pubDate><guid>https://plumephp.com/steam-indie-release-calendar-90-days-2021/</guid><description>发售前 90 天不是用来临时补所有东西的，而是把商店页、版本、宣传、测试和发售操作拆成不会互相挤压的节奏。</description></item></channel></rss>